Smart Kit Now

Cube Solver AI

Free online Rubik's Cube solver. Enter your cube's colors face by face, then get step-by-step beginner's method solution with move notation and plain English instructions.

WhiteYellowRedOrangeBlueGreen

Click any non-center cell to cycle its color. Set up your cube state, then press Solve.

Top (Up)
Front
Right
Back
Left
Bottom (Down)
Move Notation Reference
UTop face clockwise
U'Top face counter-clockwise
U2Top face 180°
RRight face clockwise
R'Right face counter-clockwise
FFront face clockwise
F'Front face counter-clockwise
LLeft face clockwise
BBack face clockwise
DBottom face clockwise

How to Use the Cube Solver

The Cube Solver AI walks you through solving any Rubik's Cube using the classic beginner's layer-by-layer method. Input your cube's current state by clicking the colored cells, then press Solve to receive a step-by-step guide.

Setting Up the Cube State

  1. Six 3x3 grids represent the six faces: Top (U), Front (F), Right (R), Back (B), Left (L), Bottom (D).
  2. The center cell of each face is fixed (White on Top, Yellow on Bottom, Red on Front, Orange on Back, Blue on Left, Green on Right) and cannot be changed.
  3. Click any non-center cell to cycle through the 6 colors: White, Yellow, Red, Orange, Blue, Green.
  4. Alternatively, click Random Scramble to instantly generate a valid scrambled state.

Validation Rules

  • Each of the 6 colors must appear exactly 9 times across all faces.
  • Center pieces must match their standard colors.

The Beginner's Method — 7 Steps

  1. White Cross: Form a plus sign on the white face with edge pieces that also match their adjacent center colors.
  2. White Corners: Complete the white face by inserting the four corner pieces using the R U R' U' algorithm.
  3. Middle Layer Edges: With white on the bottom, insert the four middle-layer edge pieces from the top layer.
  4. Yellow Cross: Create a yellow cross on the top face using F R U R' U' F'.
  5. Orient Yellow Corners: Make all top-layer corners show yellow facing up using R U R' U R U2 R'.
  6. Position Yellow Corners: Move corners to their correct position using U R U' L' U R' U' L.
  7. Cycle Yellow Edges: Place the last four edge pieces to complete the solve using R2 U F B' R2 F' B U R2.

Notation Guide

Each move letter refers to a face: U (Up/Top), D (Down/Bottom), F (Front), B (Back), L (Left), R (Right). A plain letter = 90° clockwise. An apostrophe (') = 90° counter-clockwise. The number 2 = 180° turn.

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